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Proko - Drawing Basics

Category: Tutorials


Proko - Drawing Basics
Proko - Drawing Basics
Stan Prokopenko | Duration: 82:02 h | Video: AV01 1920x1080 | Audio: 0x704f 48 kHz 2ch | Size: 42,6 GB | Language: English

Anyone can learn how to draw, like anyone can learn how to speak. Drawing is a visual language. If you learn the vocabulary and grammar of the visual language, you can communicate with pictures, using reference or completely out of your imagination!

In this course you'll learn the most important foundational concepts that will allow you to design your own characters, draw them with clean, confident lines, in perspective, and apply shading with all the right elements that reveal clear 3D forms.

What are we gonna do in this course?
The short answer is, draw a lot. But we're not just going to draw without direction..

A lot of artists struggle with the fundamentals early on. Even if you look them up, it's not always clear how to actually practice them.

This course is designed to keep you drawing, without getting burned out or discouraged. It's heavy on information, lame jokes, and highly specific projects that help you apply what you've learned. We're going to build your skills with projects that slowly increase in complexity, making drawing a fun skill that you'll want to develop.

The course has 5 major sections
These are the key concepts you need to understand to draw and sketch anything in 3D.

LINE
I'll teach you the emotional power of lines, all the way we use lines, and start practicing to draw with a tapered stroke. I'll try to get you to develop habits for good line quality, including a bunch of warm-up exercises and master studies. And we'll explore how and why to control line weight.

SHAPE
We'll start by simplifying things into basic shapes. Then we'll learn how to make shapes dynamic and interesting. The importance of silhouettes, and several projects along the way leading to us designing our own characters!

PERSPECTIVE
Structure and Perspective is going to be a large section in the course. We'll learn about 5 ways to create depth, how perspective works, 2 and 3 point perspective, boxes, and cylinders. And then we'll jump into Intuitive Perspective, where we'll toss away any grids or vanishing points and we'll try to develop our ability to imagine 3D form and construct forms freehand, without complex math and grids. We'll learn some tricks and practice a lot from reference and from imagination.

VALUE
Once we're comfortable drawing forms in perspective, we'll move on to Values, our first step to shading those forms. Values are how light and dark things are. So we'll start thinking about the little plane changes on the forms and the relationships of those planes to the light source. It'll be important at that point to start improving our ability to see accurate values, just like how we will train our eye to see accurate proportions in the shape section.

EDGES
The last ingredient to be able to shade light on form is Edges. These are the transitions between the shapes and values. This is important because it tells us about the surface forms within the lines we draw. Edges tell us if this shape is relatively flat, round, or has a sharp corner here.

Core Skill to Draw Anything
The professional artists that you look up to, they've mastered these fundamentals to the point that they're intuitive. When you're done with this course, you can take these fundamental concepts and apply them to character design, portraits, environments, realistic figure drawing, cartooning, and whatever else you want to pursue! Whether you plan on becoming a fine art painter, concept artist, or comic artist, this is the prerequisite course!

These concepts are essential to learning how to paint (digitally OR traditionally). I'm not telling you what to make, I just want to give you the core knowledge you need, and show you how to practice to get good enough to branch off to any specialty.



https://rapidgator.net/file/a00c416fb623f1f292b8249fcdd412db/Drawing_Basics.part22.rar.html
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