LOGiN PANeL

«    November 2026    »
MoTuWeThFrSaSu
 1
2345678
9101112131415
16171819202122
23242526272829
30 
PoLL





eBooks Tutorials Templates Plugins Scripts Applications GFX Collections SCRiPTMAFiA.ORG
LaST oN NULLeD.org
XML error in File: https://nulled.org/rss.xml XML error: Entity 'bull' not defined at line 68

RSS
RSS

FRiENDS
Nulled.org Software 8TM URL Shortener Forex Trading Crypto Trading {sape_teaser}



Hard-Surface Essentials Vol 1 Screwdriver & Fundamentals

Category: Tutorials


Hard-Surface Essentials Vol 1 Screwdriver & Fundamentals
Free Download Hard-Surface Essentials Vol 1 Screwdriver & Fundamentals
Published 4/2026
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 3h 24m | Size: 3.82 GB
Start your Hard-Surface journey: Master the fundamentals of modeling, baking, and texturing with this step-by-step prop


What you'll learn


Master the complete high-to-low poly pipeline for creating professional game-ready props.
Learn essential hard-surface modeling techniques in Maya from a beginner to a functional level.
Achieve clean, high-fidelity bakes in Marmoset Toolbag without artifacts or technical errors.
Create realistic PBR textures in Substance Painter and produce high-quality renders for your portfolio.

Requirements


No prior experience in 3D modeling is required. This course is designed for absolute beginners.
Basic knowledge of how to navigate a computer and install software.
You must have the following software installed: Maya, Substance Painter, and Marmoset Toolbag.

Description


Master the Fundamentals of Hard-Surface Modeling: Screwdriver Edition
The first entry in the "Hard-Surface Essentials" trilogy. This series is designed as a progressive learning path for anyone looking to master high-quality prop creation. We start with the Screwdriver, focusing on the core pipeline and technical standards required for modern game assets.
This trilogy is built to scale: we begin here with the fundamentals, continue with the Wrench (Vol. 2) for advanced texturing, and conclude with the Radio (Vol. 3) to handle complex multi-part models.
Softwares covered in the pipeline
• Maya: Blockout, high-poly modeling, low-poly optimization, and professional UV packing.
• Substance Painter: PBR texturing and dedicated viewport setup.
• Marmoset Toolbag: High-quality baking and portfolio rendering.
Over 3 Hours of FULLY Narrated, Step-by-Step Content
The course is structured to take you from the very beginning to a final render
• Introduction & Software Fundamentals: 3 dedicated videos (40 mins) covering essential tools and basic concepts. This ensures you have the foundation needed before we start the asset.
• Section 1: Modeling (Blockout & Proportions). Using Maya to establish the primary shapes, focusing on getting the silhouette and scale right from the start.
• Section 2: High-Poly & Low-Poly Completion. Finalizing the high-detail model and creating an optimized low-poly version ready for real-time engines.
• Section 3: UVs & Packing. Learning how to create clean UV layouts and efficient packing to get the most out of your texture resolution.
• Section 4: Baking in Marmoset. Mastering the bake process to transfer all your high-poly details onto the low-poly mesh perfectly.
• Section 5: Substance Painter Viewport Setup. A quick 5-minute essential guide to setting up your workspace for accurate texturing results.
• Section 6: Texturing & Rendering. Creating realistic materials and wear-and-tear in Substance Painter, finishing with a professional render in Marmoset.
What you will achieve
• Create a Photorealistic Screwdriver from scratch, ready for your portfolio.
• Master the Hard-Surface Pipeline: Learn a professional workflow for modeling, baking, and texturing props.
• Understand the High-to-Low Poly Workflow: A complete, easy-to-follow walkthrough of the entire process.
• Professional Presentation: Learn how to light and render your models to a high standard.
Prerequisites
• You must have the software installed (Maya, Substance Painter, and Marmoset Toolbag).
• Important Note: This course is specifically structured for absolute beginners. Every step is fully narrated and explained in detail, making it the perfect starting point for those new to the hard-surface pipeline.

Who this course is for


Complete beginners who want to start their journey in 3D modeling with a structured, step-by-step pipeline.
Aspiring 3D artists looking to understand the fundamentals of high-to-low poly workflows for game assets.
Students or hobbyists who want to master the basics of Maya, Substance Painter, and Marmoset Toolbag through a practical project.
Anyone interested in hard-surface modeling who prefers a narrated, easy-to-follow introductory course.

DOWNLOAD LINK


No Password - Links are Interchangeable


   
   
   


Forex Trading

Crypto Trading. 20 USD Bonus after KYC




We need your support!
Make a donation to help us stay online
        
Bitcoin (BTC)
bc1q08g9d22cxkawsjlf8etuek2pc9n2a3hs4cdrld
	
Bitcoin Cash (BCH)
qqvwexzhvgauxq2apgc4j0ewvcak6hh6lsnzmvtkem

Ethereum (ETH)
0xb55513D2c91A6e3c497621644ec99e206CDaf239

Litecoin (LTC)
ltc1qt6g2trfv9tjs4qj68sqc4uf0ukvc9jpnsyt59u

USDT (ERC20)
0xb55513D2c91A6e3c497621644ec99e206CDaf239

USDT (TRC20)
TYdPNrz7v1P9riWBWZ317oBgJueheGjATm





 

Information

 
  Users of GUESTS are not allowed to comment this publication.