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Learn Manim (Python Library) From Practice (Part 2)

Category: Tutorials



Learn Manim (Python Library) From Practice (Part 2)
Learn Manim (Python Library) From Practice (Part 2)
Published 12/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.17 GB | Duration: 3h 45m


Master the Manim, an Python animation engine for explanatory math / technology images and videos

What you'll learn

Step by step knowledge of Manim Python Library

Hands-on practices of Mainm tutorials from live demo

Able to use Manim to create self mathematics animation

Learn Python language as side effect

Anyone who has already complete the Part 1

Requirements

Basic Python programming knowledge will be beneficial

Basic mathematic skills

Description

Manim is an animation engine for explanatory math videos. It's used to create precise animations programmatically.Manim was originally created by Grant Sanderson as a personal project and for use in his YouTube channel, 3Blue1Brown. As his channel gained popularity, many grew to like the style of his animations and wanted to use manim for their own projects. However, as manim was only intended for personal use, it was very difficult for other users to install and use it.In late 2019, Grant started working on faster OpenGL rendering in a new branch, known as the shaders branch. In mid-2020, a group of developers forked it into what is now the community edition; this is the version documented on this website. In early 2021, Grant merged the shaders branch back into master, making it the default branch in his repository – and this is what manimgl is. The old version, before merging the shaders branch is sometimes referred to as ManimCairo and is, at this point, only useful for one singular purpose: rendering Grant's old videos locally on your machine. It is still available in his GitHub repository in form of the cairo-backend branch.I met Manim while I'm looking for some hands-on tool to help to create dynamic and videos demo for certain mathematics idea, when touch base on Manim's syntax, it's attracting me quite a lot with it's easier understood and elegant definition. Thus I'd like to pay some efforts to learn it thoroughly.This is the part 2 of the course, and will focus on Example Gallery and Complete Reference Manual demosGood luck! Thanks a lot to Grant Sanderson!

Overview

Section 1: Introduction

Lecture 1 Manim Part 2 Opening and Introduction

Section 2: Example Gallery - 1. Basic Concepts

Lecture 2 1.1 ManimCELogo

Lecture 3 1.2 Brace Annotation

Lecture 4 1.3 Vector Arrow

Lecture 5 1.4 Gradient Image From Array

Lecture 6 1.5 Boolean Operations

Section 3: Example Gallery - 2. Animations

Lecture 7 2.1 Point Moving on Shapes

Lecture 8 2.2 Moving Around

Lecture 9 2.3 Moving Angle

Lecture 10 2.4 Moving Dots

Lecture 11 2.5 Moving Group To Destination

Anyone want to learn the usage of Manim (mathematical animation creating as a Python library),Students or engineers who want to use Manim for building up math's animation




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