LOGiN PANeL

«    November 2026    »
MoTuWeThFrSaSu
 1
2345678
9101112131415
16171819202122
23242526272829
30 
PoLL





eBooks Tutorials Templates Plugins Scripts Applications GFX Collections SCRiPTMAFiA.ORG
LaST oN NULLeD.org
A Quiet Place Part II (2021) 1080p BluRay HEVC 10bit TrueHD7 1-LuCY 5.54 GB | 01:37:00 | mkv | 1920X1080 | 16:9 Language:English Genres: Science Fiction,Thriller,Horror iMDB info ...
ChrisPC VideoTube Downloader Pro 15.26.1114 Multilingual Portable File size: 151 MB ChrisPC VideoTube Downloader Pro is a powerful software with a friendly user interface that allows ...
ChrisPC VideoTube Downloader Pro 15.26.1114 Multilingual File size: 63.4 MB ChrisPC VideoTube Downloader Pro is a powerful software with a friendly user interface that allows ...

RSS
RSS

FRiENDS
Nulled.org Software 8TM URL Shortener Forex Trading Crypto Trading {sape_teaser}



Sci–Fi Wall Padding Substance & Marvelous Designer Tutorial

Category: Tutorials


Sci–Fi Wall Padding Substance & Marvelous Designer Tutorial
Free Download Sci–Fi Wall Padding Substance & Marvelous Designer Tutorial
Published 10/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.82 GB | Duration: 3h 31m
Design and Simulation Techniques for Futuristic Wall Padding


What you'll learn
Master Substance Designer Techniques: Learn to create complex procedural textures for Sci-Fi padding walls using advanced nodes and graph structures.
Integrate Multiple Software Tools: Understand the workflow between Substance Designer, 3ds Max, Marvelous Designer, and ZBrush to optimize texture creation.
Simulate and Design with Marvelous Designer: Gain proficiency in simulating realistic padded wall structures and integrating them seamlessly.
Refine Material Properties: Develop skills in adjusting color, roughness, metallic effects, and emissive channels to enhance the visual realism.
Requirements
Basic Knowledge of Substance Designer: Learners should be familiar with navigating Substance Designer, creating basic nodes, and understanding procedural texture creation.
Proficiency in 3D Modeling: Experience in 3D modeling software like 3ds Max or equivalent is necessary. Learners should know how to create and manipulate 3D models.
Familiarity with Marvelous Designer: Understanding the basics of Marvelous Designer is essential. Learners should be able to simulate cloth and fabric materials realistically.
Fundamental ZBrush Skills: Basic knowledge of ZBrush for creating detailed alphas and patterns is required.
Computer Specifications: Access to a computer capable of running Substance Designer, 3ds Max, Marvelous Designer, and ZBrush smoothly, with internet access to download course materials.
Description
Explore the realm of Sci-Fi material creation in this advanced tutorial series. Learn to design and build intricate padded walls suitable for spaceship interiors using Substance Designer, 3ds Max, Marvelous Designer, and ZBrush. Dive deep into node-based workflows, model preparation, simulation techniques, and texture detailing to create realistic and immersive padding textures. Enhance your skills by mastering the integration of multiple software tools for seamless material development. Perfect for intermediate learners seeking to expand their proficiency in digital content creation and material design.Course Content: Delve into 200 minutes of high-resolution, unnarrated video content.Chapters:Chapter 01: Establish foundational nodes in Substance Designer, construct the padded wall structure, and refine details.Chapter 02: Utilize 3ds Max to prepare models for Marvelous Designer, simulate padded wall effects, and create alpha patterns in ZBrush.Chapter 03: Enhance coloration, develop custom decals, refine roughness and metallic properties, and optimize emissive channels for a fully realized Sci-Fi material.Software Used: Substance Designer, 3ds Max, Marvelous Designer, ZBrushLevel: IntermediatePrerequisite: Basic knowledge of Substance Designer, ZBrush, Marvelous Designer, and 3ds Max or equivalent software.Attention: Includes a clean SBS file for study (requires Substance Designer version 11.3 or above). Videos are unnarrated without voice-overs or subtitles, focusing on practical demonstration and learning through action.
Overview
Section 1: Scifi Padding Wall
Lecture 1 1 Substancedesigner Tutorial Scifi Padding Wall Basecolor Roughness
Lecture 2 2 Substancedesigner Tutorial Scifi Padding Wall Basecolor Roughness
Lecture 3 3 Substancedesigner Tutorial Scifi Padding Wall Basecolor Roughness
Lecture 4 4 Substancedesigner Tutorial Scifi Padding Wall Basecolor Roughness
Lecture 5 5 Substancedesigner Tutorial Scifi Padding Wall Basecolor Roughness
Lecture 6 6 Substancedesigner Tutorial Scifi Padding Wall Basecolor Roughness
This course is tailored for intermediate-level 3D artists, game developers, and digital designers eager to master the creation of Sci-Fi padding walls using Substance Designer, 3ds Max, Marvelous Designer, and ZBrush. It's ideal for those aiming to enhance their skills in procedural texture creation, 3D modeling, and material simulation for realistic and detailed virtual environments, particularly within sci-fi and futuristic themes. Whether you're working on game assets, architectural visualization, or digital art, this course empowers learners to produce sophisticated and immersive digital content efficiently and creatively.


Homepage
https://www.udemy.com/course/sci-fi-wall-padding-substance-marvelous-designer-tutorial/









DOWNLOAD LINK


No Password - Links are Interchangeable


   
   
   


Forex Trading

Crypto Trading. 20 USD Bonus after KYC




We need your support!
Make a donation to help us stay online
        
Bitcoin (BTC)
bc1q08g9d22cxkawsjlf8etuek2pc9n2a3hs4cdrld
	
Bitcoin Cash (BCH)
qqvwexzhvgauxq2apgc4j0ewvcak6hh6lsnzmvtkem

Ethereum (ETH)
0xb55513D2c91A6e3c497621644ec99e206CDaf239

Litecoin (LTC)
ltc1qt6g2trfv9tjs4qj68sqc4uf0ukvc9jpnsyt59u

USDT (ERC20)
0xb55513D2c91A6e3c497621644ec99e206CDaf239

USDT (TRC20)
TYdPNrz7v1P9riWBWZ317oBgJueheGjATm





 

Information

 
  Users of GUESTS are not allowed to comment this publication.