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The Complete Intro To Mudbox For Games And Film

Category: Tutorials


The Complete Intro To Mudbox For Games And Film
Last updated 9/2016
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.15 GB | Duration: 3h 30m


Take your first steps to learn digital sculpting in 3d with Autodesk's powerful software - Mudbox!
What you'll learn
Learn the basics of sculpting using Mudbox
Learn lighting, rendering, camera effects, texture painting, and map exporting.
Requirements
Autodesk's Mudbox
Description
In this course, instructor Stephen Wells provides a comprehensive introduction into Mudbox. Here he will be covering a range of topics which will include basic navigation and interface layout, brushes, layers, material presets, and sculpting, as well as some of the features later in the pipeline such as lighting, rendering, camera effects, texture painting, and map exporting. (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and XNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.
Overview
Section 1: Introduction to the Interface and Tools
Lecture 1 Download source files here!
Lecture 2 Introduction
Lecture 3 The Mudbox Interface
Lecture 4 The Mudbox Interface Continued
Lecture 5 Sculpting Tools
Lecture 6 Sculpting Tools Continued
Section 2: Working with Brushes, Stamps, and Stencils
Lecture 7 Introduction
Lecture 8 Brush Tools
Lecture 9 Brush Tools Continued
Lecture 10 Brush Tools Wrap up
Lecture 11 Stamps and Stencils
Lecture 12 Sculpting with Curves
Section 3: Texturing and Painting in the Viewport
Lecture 13 Introduction
Lecture 14 Texturing 01
Lecture 15 Texturing 02
Lecture 16 Texturing 03
Lecture 17 Exporting Maps
Section 4: Learning the Pipeline for Asset Presentation
Lecture 18 Introduction
Lecture 19 Lighting
Lecture 20 Rendering and Course Wrapup
Lecture 21 Bonus Lecture: Further Learning with 3dmotive
Introductory users to Autodesk's Mudbox,Students interested in learning to sculpt in 3d for games and film


Homepage
https://www.udemy.com/course/3dmotive-the-complete-intro-to-mudbox-for-games-and-film/


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