Learning iPhone Programming: From Xcode to App Store
Category: Education (depraced!)
- views: 2 345
- date: 6 June 2011
- posted by: masterjan

Year: 2010
Author: Alasdair Allan
Publisher: O'Reilly Media
ISBN: 0596806434, 978-0596806439
Language: English
Format: PDF
Pages: 376
Author: Alasdair Allan
Publisher: O'Reilly Media
ISBN: 0596806434, 978-0596806439
Language: English
Format: PDF
Pages: 376
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store.
Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps.
Start using Xcode right away, and learn how to work with Interface Builder
Take advantage of model-view-controller (MVC) architecture with Objective-C
Build a data-entry interface, and learn how to parse and store the data you receive
Solve typical problems while building a variety of challenging sample apps
Understand the demands and details of App Store and ad hoc distribution
Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera
Integrate your app with iPhone's preference pane, media playback, and more.
Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps.
Start using Xcode right away, and learn how to work with Interface Builder
Take advantage of model-view-controller (MVC) architecture with Objective-C
Build a data-entry interface, and learn how to parse and store the data you receive
Solve typical problems while building a variety of challenging sample apps
Understand the demands and details of App Store and ad hoc distribution
Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera
Integrate your app with iPhone's preference pane, media playback, and more.
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