Python 3 Object Oriented Programming
Category: Education (depraced!)
- views: 3 982
- date: 9 January 2011
- posted by: exel

What you will learn from this book
Implement objects in Python by creating classes and defining methods
Separate different objects into a taxonomy of classes, and describe the properties and behaviors of those objects via the class interface
Design public interfaces using abstraction, encapsulation, and information hiding
Turn your designs into working software by learning the Python syntax
Share implementation using inheritance
Add functionality to the existing classes and built-ins using inheritance
Share similar code between classes by abstracting it into a parent class
Raise, handle, define, and manipulate exceptions using special error objects
Understand when to use object-oriented features, and more importantly when not to
Learn what design patterns are, and why they are different in Python
Uncover the simplicity of unit testing and why it's so important in Python
Utilize common Python 3 modules, libraries, and frameworks
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