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Education and Analog Role-Playing Games

Category: eBooks



Education and Analog Role-Playing Games

Education and Analog Role-Playing Games | 3.36 MB

Title: Education and Analog Role‑Playing Games; Theory and Pedagogy, Volume 1
Author: Susan Haarman
Category: Nonfiction, Computers, Advanced Computing, Virtual Reality, Entertainment & Games, Game Programming - Graphics, General Computing
Language: English | 301 Pages | ISBN: 104107607X



Description:
Education and Analog Role-Playing Games: Theory and Pedagogy brings together scholars and educators who explore the educational potential of analog role-playing games (tabletop role-playing games and live action role-play) through the lens of pedagogical theory. These games trace their roots to educational war games and teaching aids. This volume goes further and takes a deeper dive into why they are such effective tools for learning, imagination, and identity development. This volume offers a multidisciplinary analysis that draws on philosophy, history, psychology, and critical pedagogy. Contributors examine how analog role-playing games intersect with educational theories such as constructivism, pragmatism, and experiential learning and explore classroom and nontraditional learning contexts. The rich insights position analog role-playing games as rich sites for identity exploration, deliberation, and transformative practice. Rather than simply advocating for gamification or offering how-to guides, this book critically interrogates how these games work, what they offer learners, and what pedagogical challenges they help us address. It is a valuable resource for educators, game scholars, and instructional designers interested in leveraging narrative, collaboration, and play for powerful learning experiences.

DOWNLOAD:


https://rapidgator.net/file/a1a02d05e3fbf6a82c51a2732a901d60/Education_and_Analog_Role-Playing_Games.pdf

https://nitroflare.com/view/F56B41E1D000C87/Education_and_Analog_Role-Playing_Games.pdf


   
   
   


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