Digital Tutors - Creating a Secondary Game Vehicle in 3ds Max 16h 58m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch | 7.7 GB Genre: eLearning | Language: English | Project Files Included
In this 3ds Max tutorial, we'll model and texture a detailed secondary vehicle. We'll start by looking at how to build a high poly vehicle from blueprints. Once our high poly model is finished, we'll modify it to build our final in-game asset. By the end of this 3ds Max training, you'll have a thorough understanding of the tools and techniques used to create secondary game vehicles.