Tutorials > Digital Tutors Modeling Hard Surfaces with NURBS in 3ds Max
Digital Tutors Modeling Hard Surfaces with NURBS in 3ds MaxDate: 26 January 2026 | Posted by: AD-TEAM |
![]() Screenshots [url=#][/url] x Digital Tutors - Modeling Hard Surfaces with NURBS in 3ds Max Close Digital Tutors - Modeling Hard Surfaces with NURBS in 3ds Max English | 54 mins | AVC 1280x720 25 fps | MP3 128 Kbps 44.1 KHz | 225 MB Genre: eLearning In this course we will use a number of NURBS techniques to build a skateboard in 3ds Max. NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models. In this course we'll explore hard surface modeling by using a variety of NURBS and spline tools and techniques in 3ds Max to build a skateboard. We'll go over tools like fillets, making NURBS primitives, and using splines. Upon completion, you'll have a taste of the NURBS building process in 3ds Max and be able use these tools in your own projects. Screenshots ![]() ![]() RapidGator NitroFlare See full article |