Tutorials > Full Course Unity 6 & C# - Complete Beginner To Intermediate
Full Course Unity 6 & C# - Complete Beginner To IntermediateDate: 26 October 2025 | Posted by: AD-TEAM |
![]() Full Course Unity 6 & C# - Complete Beginner To Intermediate Published 5/2025 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 10.46 GB | Duration: 16h 19m How to make a game with Unity 6 & C# Coding, Unity 6 full course, Full Course on Unity 6 & C# Programming for Beginners What you'll learn Master Unity 6 & C# Basics Super Understanding on Character basics physics & controls You will able to make 2d games with Unity 6 & C# Programming Able to make High Quality 2D Endless Runner game You will learn Animation, UI, Game Objects & So much more other things in Unity Requirements Nothing is required at all but have a basics knowledge of Physics & Mathematics Description This is a Complete Unity 6 & C# Course for Absolute Beginners, If you never touched unity game engine & C sharp programming then this course is absolutely for you, In this course you will learn everything that you need to know to make 2d game in unity with C#, This course will teach you about what is a game object, components, how animation works in unity game engine, How to make UI in unity and much more with C# Programming language, Also in C# Programming you will learn about classes, functions or methods, custom functions, for loops, if condition, variables, Reference any so many other aspects in c sharp coding. Learning Unity game engine can be a hard challenge but i have explained those things in unity game engine from basics so you don't need to worry about anything if you never even touched unity & C#, After this course you will understand the basics of unity game engine with c sharp programming, Also you will able to make some simple 2d games with help of this amazing course, I have divided all of the sections into some parts in order to understand from basics of Unity 6 & C# Programming.This course is for beginners and intermediate guys, If you even learnt already a bit then you can also follow this course as well, You can move to any specific lecture as well because i already have Split into different sections & chapters! I hope you will enjoy this course.Thanks Bhairab Roy Overview Section 1: Introduction Lecture 1 Introduction Lecture 2 Creating Our Project & Unity 6 Basics Overview (UI) Section 2: Player Lecture 3 Player Setup Lecture 4 Animation In Unity, Player Animation Lecture 5 Animation Transition, Player Animation Transition Lecture 6 C# Script in Unity, Player C# Script for Movement, Classes & Functions Lecture 7 Player Acceleration & Player Jump with C# Lecture 8 Collision in Unity, Player one time JUMP Lecture 9 Animation Transition Player with C# Section 3: Camera Follow, Parallax & Environment Lecture 10 Camera Follow Player C# Script Lecture 11 Introduction to Tile Map & Basics Overview Lecture 12 Tiles Setup with Tile Map Collider Lecture 13 Tile Ground Spawn Logic Lecture 14 Making Multiple Tile Grounds: Process Lecture 15 Tile Ground Spawner C# Script & Ground Spawn Lecture 16 Random Tile Ground Spawn with C# Lecture 17 Next Ground Tile Spawn C# Scripting Lecture 18 For Loop in C# to Spawn Initial Ground Tiles Lecture 19 Background Setup Lecture 20 Parallax Effect & Endless Background Section 4: Player Shooting Lecture 21 Player Shooting C# Scripting Lecture 22 Line Renderer Setup for Shooting Player Section 5: Enemy: 1 Lecture 23 Enemy Setup with Animation, Enemy 1 Lecture 24 Enemy C# Script & Enemy Attack Scripting Lecture 25 Enemy Animation Transition via C#, Enemy Shooting Lecture 26 Enemy Shooting Raycast with C# Lecture 27 Line Renderer Setup in Enemy for Shooting (Raycast) Lecture 28 Enemy Health & Damage C# Scripting Section 6: Floating Text & Player(Health & Damage) Lecture 29 Floating Text & Floating C# Script Lecture 30 Player Health & Damage C# Scripting, Player Script Section 7: Enemy: 2 Lecture 31 Enemy 2 Setup & Enemy 2 Script Lecture 32 Enemy 2 Animation & Transition via C# Script Lecture 33 Enemy Attack C# Scripting Lecture 34 Enemy Health & Damage C# Scripting Lecture 35 Fixing Line Renderer Bug, Player Shooting Section 8: UI in Unity Lecture 36 UI in Unity, Player Health UI Lecture 37 Player Health UI C# Scripting Section 9: Clean Code Lecture 38 Singleton Pattern, Making Clean Code Lecture 39 Serialize Field, Hide in Inspector & Header to Code Section 10: Camera Shake & Game Manager Lecture 40 Game Manager C# Script & Player Die Explosion Lecture 41 Camera Shake Lecture 42 C# Scripting for Camera Shake Section 11: Collectable Items Lecture 43 Heart Setup with Animation, Collatable Items! Lecture 44 Collecting C# for Heart Lecture 45 Coin Setup & Collecting C# Script, Collectable Items! Lecture 46 UI Coin & Scripting Section 12: Score, High Score & Game Over UI Lecture 47 Current Score, Score UI & Score Manager C# Script Lecture 48 Game Over UI Setup & Buttons in UNITY Lecture 49 Scene Management C# Script to Load Scenes (Game Over UI) Lecture 50 High Score Set C# Class Section 13: Menu Scene & About Lecture 51 Menu & About Scenes Lecture 52 Menu & About Scene C# Script to Load different Scenes Section 14: Traps Lecture 53 Traps & Player die Logic & Scripting (Fall Down) Section 15: Level Making Lecture 54 Making The LEVEL, Placing Everything! Section 16: Audio & Build Lecture 55 Audio in Unity & Sound Manager C# Script Lecture 56 Building The GAME! 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