This is an intermediate tutorial geared towards people with a basic understanding of how to navigate and use Substance painter at a basic level.
Here's what's included - ~12 hours of narrated texturing with my thought process and revisions - My model that you can load into any version of painter you wish (im using 9.0 but this can be followed in any version) - A couple of stencils that are used - My pur ref File - My stripes that are used for the wood - All of the Normals and AO maps needed to texture (I bake curvature, ID, etc inside painter)