Tutorials > C++23 For Game Programming
C++23 For Game ProgrammingDate: 30 May 2025 | Posted by: 0nelove |
![]() C++23 For Game Programming Published 5/2025 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 7.18 GB | Duration: 14h 28m Learn how to create games from scratch using C++23 What you'll learn Understand the fundamentals of C++ Understand Object-Oriented Programming principals Use an Interface Development Environment (IDE) to develop a C++ project Create a 2D game in C++ that demonstrates quality and complexity Integrate 3rd party libraries into a C++ project Analyze and compare different approaches to solving complex programming problems Requirements No previous C++ experience is required. Some previous programming experience (Python, C#, or jаvascript for example) would be helpful. An interest in game development. Description Welcome to the C++23 for Games Programming course. This course is designed to teach you how to program in C++ by making a simple 2D game from scratch. Whether you are a just starting out in higher education or a "lifelong learner", this course will give you the knowledge and skills needed to be an effective C++ programmer.Being literate in programming is an increasingly important skill to have. Programming languages like Python, Rust, C, and C++ are used in many different industries including research, finance, artificial intelligence, data science, and video games. This course aims to teach you how to solve programming problems at a higher level. By learning the fundamentals of C++ through a game programmer's perspective, you will not only be learning how to tackle complex programming problems, but you'll also have fun doing it!This course does not assume that you have any prior programming experience. The course covers the fundamentals of C++ programming and by the end of the course, you will be able to create a simple 2D game written in C++.You will be using GitHub to keep your work for your programming assignments. GitHub not only allows you to safely store your precious source code in the cloud, but also to start a professional programming portfolio that may eventually be used to find your dream job. Overview Section 1: Introduction Lecture 1 Introduction Lecture 2 Setting up Visual Studio Lecture 3 Setting up Visual Studio (Lab) Lecture 4 Hello World! Lecture 5 Hello World (Lab) Lecture 6 C++ Build Process Lecture 7 C++ Build Process (Lab) Lecture 8 Using Git Lecture 9 Using Git (Lab) Section 2: Input & Output Lecture 10 Input/Output Lecture 11 Input/Output (Lab) Lecture 12 File Input/Output Lecture 13 File Input/Output (Lab) Section 3: Fundamental Data Types Lecture 14 Section Introduction Lecture 15 Integrals Lecture 16 Integrals (Lab) Lecture 17 Enumerations Lecture 18 Enumerations (Lab) Lecture 19 Floating-Point Lecture 20 Floating Point (Lab) Lecture 21 Booleans Lecture 22 Booleans (Lab) Lecture 23 Characters Lecture 24 Characters (Lab) Lecture 25 Auto Lecture 26 Auto (Lab) Lecture 27 Type Conversion Lecture 28 Type Conversion (Lab) Section 4: Pointers and References Lecture 29 Pointers and References Lecture 30 Pointers and References (Lab) Lecture 31 Arrays Lecture 32 Arrays (Lab) Section 5: Operations Lecture 33 Operations Lecture 34 Operations (Lab) Lecture 35 Bitwise Operators Lecture 36 Bitwise Operators (Lab) Section 6: Flow Control Lecture 37 Flow Control Lecture 38 Flow Control (Lab) Section 7: Functions Lecture 39 Functions Lecture 40 Functions (Lab) Lecture 41 Function Templates Lecture 42 Function Templates (Lab) Lecture 43 Lambdas Lecture 44 Lambdas (Lab) Section 8: Classes Lecture 45 Object Oriented Programming Lecture 46 Classes Lecture 47 Defining a Class (Lab) Lecture 48 Explicit Constructors (Lab) Lecture 49 Destructors (Lab) Lecture 50 Copy Constructor (Lab) Lecture 51 Inheritance (Lab) Lecture 52 Polymorphism (Lab) Lecture 53 Pure Virtual Functions (Lab) Lecture 54 Structs (Lab) Lecture 55 Header Files (Lab) Lecture 56 Class Templates Lecture 57 Class Templates (Lab) Lecture 58 Alias Templates (Lab) Lecture 59 Subscript Operator (Lab) Lecture 60 Template Specialization (Lab) Lecture 61 Explicit Template Instantiation (Lab) Lecture 62 Move Semantics Lecture 63 Move Semantics (Lab) Section 9: Operator Overloading Lecture 64 Operator Overloading Lecture 65 Operator Overloading (Lab) Lecture 66 Assignment Operators Lecture 67 Assignment Operators (Lab) Lecture 68 Unary operators Lecture 69 Unary Operators (Lab) Lecture 70 Array Subscript Operator Lecture 71 Array Subscript Operator (Lab) Lecture 72 Comparison Operators Lecture 73 Comparison Operators (Lab) Lecture 74 Conversion Operators Lecture 75 Conversion Operators (Lab) Lecture 76 User-Defined Literal Suffix Lecture 77 User-Defined Literal Suffix (Lab) This course is intended to prepare students for following a University-level C++ programming course.,If you would like to make you own games, but lack the required programming experience. Buy Premium From My Links To Get Resumable Support and Max Speed
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