Tutorials > Create A Complete 2D Survivors Style Game In Godot 4
Create A Complete 2D Survivors Style Game In Godot 4Date: 30 October 2024 | Posted by: AD-TEAM |
![]() Create A Complete 2D Survivors Style Game In Godot 4 Published 2/2023 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 7.57 GB | Duration: 16h 6m Learn how to create a complete 2D arena survival roguelike game from start to finish in Godot engine 4! What you'll learn Arena survival roguelike mechanics - auto attack abilities, enemy hordes, experience drops, and roguelike upgrades Godot engine fundamentals - scene composition using a variety of nodes, scripting, signals, and more Animations - using squash and stretch to make static sprites pop UI - containers for layout and sizing, apply theme styling using textures and nine-patch, and use of various other control nodes Publishing - build the complete game for different platforms and update executable icons Saving loading - save and load permanent player progression data Requirements Some programming knowledge Description This course will cover everything you need to know about creating a small 2D arena survival roguelike game from start to finish in the Godot Engine 4. This course covers many aspects of creating a survivors style game including:Auto-attacking abilitiesHordes of enemies that increase in difficulty over timeRoguelike ability and player upgradesPermanent progression with saving and loadingLevelling up by collecting experience dropped from enemiesThis list is not exhaustive - please see the course outline for a glimpse into the topics that are covered.The goal of this course is to show you how to take an empty project and turn it into a small, complete game. In doing so, this course will give you a robust exposure to many aspects of the Godot engine from input handling, to tilemaps, to saving and loading data, to audio, and more. By the time you complete this course, you will feel comfortable working on your own projects in Godot 4. You will walk away from this course with a solid foundational understanding of making games that are not only functional but also fun.This course will help you greatly if:You are ready to dive into a crash course for the newly released Godot 4You have some game development knowledge and want to learn Godot 4You have some programming knowledge and want to make gamesYou struggle to complete games and want to start and finish a projectYou regularly participate in game jams and want to improve your ability to craft a fun but short experiencePlease note that this course is focused purely on the start-to-finish process of making a survivors style game. As such, there is no time spent explaining fundamental programming concepts. Familiarity with programming is strongly recommended before taking this course. Any programming experience is fine - GDScript is easy to use.Several videos are available to preview for free. Please take a look at those videos to determine if this course is right for you! Overview Section 1: Starting Out Lecture 1 Godot Download and Setup Lecture 2 Creating the Player Lecture 3 Player Movement Lecture 4 Creating a TileMap Lecture 5 Game Camera Lecture 6 Checkpoint Section 2: Building the Foundation Lecture 7 Creating a Rat Enemy Lecture 8 Creating the First Sword Ability Lecture 9 Introduction to AnimationPlayer Lecture 10 Targeting Enemies With Sword Ability Lecture 11 Destroying Enemies Lecture 12 Project Settings Tweaks Lecture 13 Spawning Enemies Automatically Lecture 14 Improving the Game Feel Lecture 15 Creating the Game Loop Foundation Lecture 16 Experience Drops Lecture 17 Experience Tracking Lecture 18 Creating a Health Component Lecture 19 Implementing Damage Lecture 20 Creating an Experience Bar Lecture 21 Using Custom Resources for Upgrades Lecture 22 Upgrade UI Groundwork Lecture 23 Enabling Upgrade Selection Lecture 24 Making the Upgrade Functional Lecture 25 Improving the Scene Tree Structure Lecture 26 Adding Player Health Lecture 27 Player Health Bar Lecture 28 Creating the Victory Screen Lecture 29 Creating the Defeat Screen Section 3: Gameplay and Visual Improvements Lecture 30 Increase Difficulty Over Time Lecture 31 Improving the TileMap Lecture 32 Preventing Invalid Spawning Lecture 33 Creating an Axe Ability Lecture 34 Enabling Acquisition of Axe Ability Lecture 35 Prevent Abilities from Being Chosen Twice Lecture 36 Animating the Player Lecture 37 Animating the Enemy Lecture 38 Animating Enemy Death Lecture 39 Adding a Wizard Enemy Lecture 40 Using a Weighted Table for Enemy Spawning Lecture 41 Animating the Wizard Lecture 42 Animating the Experience Vial Pickups Lecture 43 Adding a Custom Font Lecture 44 Adding Floating Damage Text Lecture 45 Implementing a Flash on Enemy Hit Lecture 46 Adding Ability Damage Upgrades Lecture 47 Introduction to UI Theming Lecture 48 Finalizing Upgrade Card Theme Lecture 49 Animating the Upgrade Card Lecture 50 Improving the Upgrade Selection Screen Lecture 51 Applying a Style to the Experience Bar Lecture 52 Animating Victory and Defeat Screens Lecture 53 Applying Styles to the Buttons Lecture 54 Creating a Player Move Speed Upgrade Lecture 55 Adding a Vignette Section 4: Sound Effects Lecture 56 Adding SFX - Part 1 Lecture 57 Adding SFX - Part 2 Lecture 58 Adding SFX to UI Elements - Part 1 Lecture 59 Adding SFX to UI Elements - Part 2 Lecture 60 Adding Victory and Defeat Jingles Lecture 61 Adding Music Section 5: Final Touches Lecture 62 Creating a Main Menu Lecture 63 Creating an Options Menu Lecture 64 Styling the Options Menu Sliders Lecture 65 Creating a Pause Menu Lecture 66 Adding a Scene Transition Effect Lecture 67 Creating a Meta Progression System Lecture 68 Saving and Loading Meta Progression Data Lecture 69 Creating the Meta Upgrade Card Lecture 70 Allowing Player to Purchase Meta Upgrades Lecture 71 Improving the Meta Upgrade Card Lecture 72 Adding a ScrollContainer to the Meta Upgrade Screen Lecture 73 Exporting the Game for Publishing Lecture 74 Fixing an Enemy Spawning Bug Lecture 75 Conclusion Beginner game developers with programming experience,Individuals looking for a complete 2D development guide for Godot 4,Intermediate programmers,Intermediate game developers ![]() Download RapidGator https://rapidgator.net/file/d9120edc46d585519c05ddce870897c8/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part1.rar https://rapidgator.net/file/698d100f5d014fca016ef57a47ce928c/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part2.rar https://rapidgator.net/file/92e56b02b87fd4fe4db4f88d11533e28/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part3.rar https://rapidgator.net/file/26627fcd7c06efa03d08237468f2c886/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part4.rar https://rapidgator.net/file/ed244328bccea2e2cab2a4dfa8828553/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part5.rar FileStore DDownload https://ddownload.com/nnduz3dbwiku/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part1.rar https://ddownload.com/647mu4p1lnb1/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part2.rar https://ddownload.com/5t6h8zncrs06/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part3.rar https://ddownload.com/2xbtgn0juuow/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part4.rar https://ddownload.com/4c3djgud29le/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part5.rar TurboBit https://turbobit.net/dlhnzvqvu8d9/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part1.rar.html https://turbobit.net/7bqwxdg84vcg/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part2.rar.html https://turbobit.net/03z16uz4se3n/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part3.rar.html https://turbobit.net/a7n1l9hfby4k/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part4.rar.html https://turbobit.net/hbhzaj0uhzqk/Udemy_Create_a_Complete_2D_Survivors_Style_Game_in_Godot_4.part5.rar.html See full article |