Tutorials > The Gnomon Workshop – Creating A Swamp Scene For Games With Speedtree & Photogrammetry
The Gnomon Workshop – Creating A Swamp Scene For Games With Speedtree & PhotogrammetryDate: 27 June 2023 | Posted by: voska89 |
![]() Free Download Creating A Swamp Scene For Games With Speedtree & Photogrammetry Content Source:https://www.thegnomonworkshop.com/tutorials/creating-a-swamp-scene-for-games-with-speedtree-photogrammetry Genre / Category:3D Tutorials File Size :5.6GB Join Adrien Paguet-Brunella, Senior Environment Artist, as he takes you on a comprehensive journey through the complete process of creating assets for a game environment biome collection. In this step-by-step workshop, you'll gain valuable insights into using SpeedTree, Blender, and Photogrammetry techniques to bring your natural environments to life. Designed for intermediate-to-advanced artists with prior knowledge of SpeedTree, Blender, and Unreal Engine, this workshop provides a complete overview of asset creation. Using photogrammetry and photometric stereo captures, Adrien dives into meticulously creating high-resolution leaves, branches, and flowers, ensuring every detail is carefully crafted. Adrien demonstrates how to create a hero tree, which serves as a blueprint for creating variations of trees. You'll also learn how to process scanned grounds and rocks and how to transform them into tileable landscape materials, along with some general photogrammetry tips. In addition to asset creation, Adrien shares valuable AAA production tips for building collections for natural environments. To conclude the workshop, he demonstrates how to seamlessly weave together all the assets created, resulting in an immersive and realistic scene plus dioramas. Project files available with this workshop include SpeedTree files for the hero tree, the tree variations, 3 bark texture sets, and photogrammetry data for the hero trunk and ground. SOFTWARE USED Speed Tree, Unreal, Blender 00. Preview 01. Introduction 02. References 03. Leaves 04. Trunk 05. High Resolution 06. Low-Resolution Clusters 07. Hero Tree & Tree Variations 08. Addons to the Collection 09. In-Engine Scene & Dioramas ![]() DOWNLOAD FREE: Creating A Swamp Scene For Games With Speedtree & Photogrammetry DOWNLOAD LINK Rapidgator-->Click Link PeepLink Below Here Contains Rapidgator http://peeplink.in/bbb1a0aaa79c Uploadgig psnca.T.G.W..C.A.S.S.F.G.W.S..P.part2.rar psnca.T.G.W..C.A.S.S.F.G.W.S..P.part3.rar psnca.T.G.W..C.A.S.S.F.G.W.S..P.part1.rar NitroFlare psnca.T.G.W..C.A.S.S.F.G.W.S..P.part1.rar psnca.T.G.W..C.A.S.S.F.G.W.S..P.part2.rar psnca.T.G.W..C.A.S.S.F.G.W.S..P.part3.rar Links are Interchangeable - Single Extraction See full article |