Tutorials > Make A Turn Based Puzzle Game In Unreal With Blueprints& C++
Make A Turn Based Puzzle Game In Unreal With Blueprints& C++Date: 3 May 2023 | Posted by: voska89 |
![]() Published 4/2023 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 10.04 GB | Duration: 16h 11m let's start make a Turn Based Puzzle Game like Hitman and Lara Croft Go inside Unreal With Blueprints & C++ Free Download What you'll learn How to Make a turn based puzzle game How to code games in Unreal Engine 5 Unreal Gameplay Frame Work Game Design Patterns How To Prototype with Blueprints Inside Unreal Engine Unreal Engine Ai behavior tree Best Practices' for converting a blueprint project to C++ How To Convert a project with Blueprints to C++ Requirements Understanding of the basics of Unreal Engine Blueprint Understanding of the basics C++ if you want to convert the prototype to C++ .. you can skip that part if you want just Blueprint Description in this course we will create a turn based puzzle game like Lara Croft Go and Hitman Go . we will start by - Understanding the different usage of blueprints vs C++ and which one is best to use - Understanding Unreal Engine Gameplay Framework and how these foundation class can help and speed our gameplay programming . I will talk about the Actors , Pawn , Character , Player Controller , Game Mode -Understanding the game programming design patterns how these blueprint solutions can help our code and make it more extendable and reliable I will talk about 7 useful patterns that include Singleton , State , Observer , Component , Command , Flyweight , Object pool- I will talk how we can approach this game design with power point slide show - Create our player , Node , Enemies , AI , Game Mode , Widgets in blueprints and in the end you will have fun complete playable turn based puzzle game - if you like to code in C++ then it's time to Convert the project to C++ . What are the best practice's to do that and my coding style . the purpose of this game is to enhanced and develop unreal engine users how to understand the engine gameplay framework and how to solve your gameplay programming with these design patterns and learn to prototype first then convert to C++ Overview Section 1: Introduction Lecture 1 Introduction Lecture 2 Welcome & Course Overview Section 2: Setting Up The Project Lecture 3 Project Files Lecture 4 Blueprint VS C++ Section 3: Unreal Gameplay Frame Work Lecture 5 1.Intro To Unreal Gameplay Framework Lecture 6 2.Gameplay Frame Work Part1 Lecture 7 2.Gameplay Framework Part2 Lecture 8 Unreal Engine Gameplay Framework Section 4: Game Programming Design Patterns Lecture 9 0.Intro To Design Patterns Lecture 10 Singleton Design Pattern Lecture 11 State design pattern Lecture 12 Observer design pattern Lecture 13 Component design pattern Lecture 14 Command design pattern Lecture 15 Flyweight design pattern Lecture 16 Object pool design pattern Lecture 17 Game Programming Design Patterns Slides Section 5: Setup Player Movement and Create the Node Lecture 18 Player Movement Idea Lecture 19 Create the Player Character & Controller Lecture 20 Create the Animation Blueprint Lecture 21 Create The Node Part1 Lecture 22 Create The Node Part2 Lecture 23 Player Movement Part1 Lecture 24 Player Movement Part2 Lecture 25 Player Movement Part3 Lecture 26 Player Movement Slide Section 6: Create the pickups Lecture 27 Create The Pickups Lecture 28 Throwable Stone Section 7: Create The Player Abilities Lecture 29 Create The Fire Ability Lecture 30 Teleport Ability Lecture 31 Complete the player functions Lecture 32 Throw Stone Section 8: Create the Game Mode Functions & Widgets Lecture 33 Create the Widgets Lecture 34 Create the Game Mode Functions Lecture 35 Complete the Widgets Section 9: Create Khaimera Enemy Lecture 36 Create The Base Enemy Class Lecture 37 Create Khaimera Animation Blueprint Lecture 38 Complete The Khaimera Blueprint Lecture 39 Setting up the AI Logic Lecture 40 Add Attack Collider Section 10: Create the Turret Lecture 41 Create the Turret Blueprint Section 11: Create Revenant Enemy Lecture 42 Create the Revenant Animation Blueprint Lecture 43 Create the Revenant Blueprint Part 1 Lecture 44 Create the Revenant Blueprint Part 2 Section 12: Create Grux Enemy Lecture 45 Create the Grux Animation Blueprint Lecture 46 Create The Grux Blueprint Lecture 47 Prepare The AI Logic Lecture 48 Create The Patrolling Lecture 49 Create The Increment Task and Hearing State Lecture 50 Create The Attack State Lecture 51 Add Attack Collider Section 13: Blackout the Levels Lecture 52 Block Out Map 1 Lecture 53 Block Out Map 2 Lecture 54 Play Test & Fix Code Part 1 Lecture 55 Play Test & Fix Code Part 2 Lecture 56 Play Test The Other Maps Lecture 57 Fix Teleport Player Lecture 58 Adding Trap Mechanic Section 14: Convert the project to C++ Lecture 59 Coding Standers & My Code Style Lecture 60 Create the class's part 1 Lecture 61 Create the class's part 2 Lecture 62 Create the AnimInstance Class's Lecture 63 Create the Hero Class Lecture 64 Create the Hero Input Part 1 Lecture 65 Create the Hero Input Part 2 Lecture 66 Complete the Hero Header File Lecture 67 Create The Hero Functions Part 1 Lecture 68 Create The Hero Functions Part 2 Lecture 69 Create The Hero Functions Part 3 Lecture 70 Create The Hero Functions Part 4 Lecture 71 Create The Hero Functions Part 5 Lecture 72 Create The Turret Lecture 73 Create The Patrol Path Lecture 74 Create The Pickup Base Lecture 75 Create The Throwable Stone Lecture 76 Create The Base Node Lecture 77 Create The Game Mode Lecture 78 Create The Enemy Base Character Part 1 Lecture 79 Create The Enemy Base Character Part 2 Lecture 80 Create The Enemy Base Character Part 3 Lecture 81 Create The Enemy Base Character Part 4 Lecture 82 Create The Khiamera Attack AI Task Lecture 83 Create The Grux AI Service Lecture 84 Create The Find Patrol Path Task Lecture 85 Create The Increment Index Task Lecture 86 Create The Grux Attack Task Lecture 87 Play Test Our C++ Logic Section 15: Goodbye Lecture 88 More Content Lecture 89 Goodbye Unreal Engine Game Developers,Gameplay Programmers,Game Designers Homepage DOWNLOAD LINK Rapidgator xthxr.M.A.T.B.P.G.I.U.W.B.C.part01.rar.html xthxr.M.A.T.B.P.G.I.U.W.B.C.part05.rar.html xthxr.M.A.T.B.P.G.I.U.W.B.C.part06.rar.html xthxr.M.A.T.B.P.G.I.U.W.B.C.part02.rar.html xthxr.M.A.T.B.P.G.I.U.W.B.C.part11.rar.html xthxr.M.A.T.B.P.G.I.U.W.B.C.part04.rar.html xthxr.M.A.T.B.P.G.I.U.W.B.C.part07.rar.html xthxr.M.A.T.B.P.G.I.U.W.B.C.part10.rar.html xthxr.M.A.T.B.P.G.I.U.W.B.C.part08.rar.html xthxr.M.A.T.B.P.G.I.U.W.B.C.part03.rar.html xthxr.M.A.T.B.P.G.I.U.W.B.C.part09.rar.html Uploadgig xthxr.M.A.T.B.P.G.I.U.W.B.C.part03.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part09.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part06.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part01.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part08.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part07.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part11.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part04.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part05.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part10.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part02.rar NitroFlare xthxr.M.A.T.B.P.G.I.U.W.B.C.part11.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part09.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part07.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part08.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part03.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part10.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part02.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part06.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part05.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part04.rar xthxr.M.A.T.B.P.G.I.U.W.B.C.part01.rar Links are Interchangeable - Single Extraction See full article |