Tutorials > 3D Animation Course For Beginners In Maya
3D Animation Course For Beginners In MayaDate: 7 March 2023 | Posted by: voska89 |
![]() Free Download 3D Animation Course For Beginners In Maya Published 3/2023 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 2.67 GB | Duration: 5h 48m Start your 3D Animation Journey and Learn the Core Fundamentals with these Easy to Follow Exercises and Projects in Maya Free Download What you'll learn You will feel comfortable with Maya interface and know how to navigate in the scene, use different shortcuts and tools to animate and make your work faster You will learn the fundamental principles of animation and know how to apply them to simple objects to create believable motion You will know how to convey emotion of your character through clear posing by using the line of action and silhouette Animate a bouncing ball with different timing and spacing that way expressing the weight, material and mood of the object Create a simple vanilla walk cycle which works as a base for all the other types of animation pieces Animate a more complex walk cycle by adding some props to you character and using constraints Requirements No need to have any previous experience with 3D animation or Maya. You should have Autodesk Maya installed to be able to follow along with this course. Description Start your 3D animation journey with CGBLAST and take your first steps towards a career in the film and games industry!If you're curious about the 3D world and would like to learn how to bring different objects or characters to life, but don't know where to start, this 3D animation course for beginners will teach you how to animate from scratch. No prior knowledge is needed.In these classes you will learn how to use Autodesk Maya software and how to set up a professional workflow for animating. Our main objective is to introduce you to 12 principles of animation throughout different tasks and projects which will help you build a solid foundation in 3D animation.How is this course structured?Our 3d animation course has been divided into 9 bigger sections, and each of them you should be able to complete within one week.At the beginning of the course we are focusing on short and simple animation tasks which will help you get familiarized with the Maya software and its toolset.As you move forward with each section we go over the theory of a new animation principle and gradually create more complex animations.Finally, once you've covered the majority of the fundamental principles of animation and feel comfortable with Maya's tools, we move onto character animation and create the most intricate animation pieces of the course: a change in character emotion, a 'vanilla' walk cycle and a more personalized walk cycle. Overview Section 1: Introduction to Maya & Animation Tools Lecture 1 Maya Interface & Timeline Lecture 2 Maya Interface & Keyframes Lecture 3 Maya Interface & Graph Editor Lecture 4 Maya Interface & Object Speed Section 2: Introduction to Maya & Rig Lecture 5 3D Rig: Bones, Controls Lecture 6 Maya Interface & Scene Improvement Lecture 7 Airplane Flight: Root Control Animation Lecture 8 Airplane Flight: Propeller Animation Section 3: Principles of Animation: Posing Lecture 9 Posing: Line of Action, Silhouette Lecture 10 Rig Overview Lecture 11 Posing the Character: Part I Lecture 12 Posing the Character: Part II Section 4: Principles of Animation: Timing & Spacing, Ease In & Ease Out Lecture 13 Timing & Spacing Lecture 14 Ease In & Ease Out Lecture 15 Simple Ball Bounce Lecture 16 Complete Ball Bounce Section 5: Principles of Animation: Squash & Stretch, Anticipation Lecture 17 Squash & Stretch Lecture 18 Improving the Ball Bounce Lecture 19 Anticipation Theory Lecture 20 Anticipation Jump Section 6: Principles of Animation: Overlapping Action & Follow Through, Arcs Lecture 21 Overlapping Action & Follow Through, Arcs Lecture 22 Grass Wave Lecture 23 Arm Swing Lecture 24 Character Turn: Key Poses Lecture 25 Character Turn: Adding Overlap Section 7: Principles of Animation: Overview Lecture 26 Workflow Overview Lecture 27 Pose Analysis Lecture 28 Mood Change: Key Poses Lecture 29 Mood Change: Breakdown Poses Lecture 30 Mood Change: Inbetweens Lecture 31 Mood Change: Final Polish Section 8: Vanilla Walk Cycle Lecture 32 Walk Cycle Theory Lecture 33 Contact Poses Lecture 34 Breakdown Poses Lecture 35 Adding More Flexibility Lecture 36 Arm Movement Lecture 37 Leg Movement & Final Polish Section 9: Working with Constraints: Walk Cycle with an Object Lecture 38 Introduction & Rig Overview Lecture 39 Hand Driven Prop Constraint Lecture 40 Prop Driven Hand Constraint Lecture 41 Prop to Both Hands Constraint Lecture 42 Walk Cycle: Key Poses Lecture 43 Walk Cycle: Timing Adjustments & Final Polish This course is for anyone who wants to know how to use Autodesk Maya software and how to set up a professional workflow for animating.,This course was designed for beginners that want to learn how to animate from scratch and lay a solid foundation for future work.,This course is meant for anyone that wishes to take their first steps towards a career in the film and games industry. 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