Tutorials > Sculpting Cloth For Games In Zbrush
Sculpting Cloth For Games In ZbrushDate: 27 August 2022 | Posted by: voska89 |
![]() Last updated 1/2014 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 233.50 MB | Duration: 1h 10m Learn the process for sculpting cloth wrinkles and folds inside of ZBrush! What you'll learn Learn the basics of sculpting cloth folds and wrinkles inside of ZBrush Requirements Pixologic's ZBrush Description In this course, instructor Jim Busike will be covering his process for sculpting wrinkles and cloth within ZBrush. Here he will be discussing various wrinkle types, the creation of alphas, and his process for using those alphas to help sculpt the different types of wrinkles found on his characters. More about the Instructor: Jim Busike has been working in the video game industry since 1998. He spent 10 years working as a character artist. He has worked on Final four 99 – 2003, JetX20, Darkwatch, and The Bourne Conspiracy. He has also worked on several projects freelance including models for Zombie Gunship and Toy Sculpts for Wowwee and Outlaw Miniatures. Jim now teaches full time at The Art Institute – Inland Empire. Overview Section 1: Sculpting Cloth and Wrinkles for Games in ZBrush Lecture 1 Introduction Lecture 2 Wrinkle Types Lecture 3 Creating the Alphas Lecture 4 Sculpting Wrinkles 01 Lecture 5 Setting Up the Mesh Lecture 6 Sculpting Wrinkles 02 Lecture 7 Sculpting Wrinkles 03 Lecture 8 Sculpting Wrinkles 04 and closing Intermediate users of ZBrush looking to learn how to sculpt proper cloth folds and wrinkles Homepage DOWNLOAD LINK Links are Interchangeable - No Password - Single Extraction See full article |