Tutorials > Learn Hand-Painted Texturing For Game Environments
Learn Hand-Painted Texturing For Game EnvironmentsDate: 27 August 2022 | Posted by: voska89 |
![]() Last updated 9/2016 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 1.73 GB | Duration: 4h 53m Explore the techniques for modeling and texturing this stylized cabin using hand-painted textures! What you'll learn Understand the basic modeling principles to create and UV the assets in the video Learn the hand-painted texturing style to texture the stylized cabin Requirements Autodesk Maya Adobe Photoshop or a similar painting program Description In this course, we're going to be exploring the process of modeling and hand painting a rickety old cabin! We'll start off by reviewing the concept art and blocking out some base shapes, and from there jump into the wonderful world of UV unwrapping. Next, we'll be taking a look at the different stone, metal, and wood surface types we'll be painting, discuss and decide where we can save some texture resolution by sharing UV space, and then get moving on bringing the texture and visual look and feel of this low-poly cabin to life! (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. Zbrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional. Overview Section 1: Modeling the Assets Lecture 1 Download Course Files Here! Lecture 2 Introduction Lecture 3 Planning Phase Lecture 4 Blocking out the Forms Lecture 5 Modeling the Pillar Lecture 6 Modeling the Foundation Lecture 7 Building the Door Frame Lecture 8 Modeling the Wood Supports Lecture 9 Modeling the Shingles Lecture 10 Modeling the Shingles 02 Lecture 11 Modeling the Window Frame Lecture 12 Modeling the Sign Section 2: Painting Stone, Wood, Shingles, and Bricks Lecture 13 Introduction Lecture 14 Packing UVs Lecture 15 Painting Stone Lecture 16 Painting Stone 02 Lecture 17 Painting Wood Lecture 18 Painting Wood Timelapse Lecture 19 Painting the Shingles Lecture 20 Viewing Progress in Marmoset Lecture 21 Painting the Brick Wall Lecture 22 Painting the Brick Wall Timelapse Section 3: Painting Metal and Stone, Polishing the Textures, and Final Presentation Lecture 23 Introduction Lecture 24 Painting Metal 01 Lecture 25 Painting Metal 02 Lecture 26 Painting the Metal 03 Lecture 27 Painting Metal 04 Lecture 28 Painting Stone Lecture 29 Painting the top Shingles Lecture 30 Adjusting the Shingle Colors Lecture 31 Painting the Stone Steps Lecture 32 Painting the Final Metal Lecture 33 Creating a Basic Alpha Lecture 34 Final Touches Lecture 35 Bonus Lecture: Further Learning with 3dmotive Students interested in learning to paint and texturing in this unique style Homepage DOWNLOAD LINK ![]() https://rapidgator.net/file/11564e83b6a69d8b97fc8e7f0479e91b/anljy.Learn.HandPainted.Texturing.For.Game.Environments.part2.rar.html https://rapidgator.net/file/8ccb0ff7ce6eebf4e144b3127ba5aace/anljy.Learn.HandPainted.Texturing.For.Game.Environments.part1.rar.html https://uploadgig.com/file/download/010D4f2021350040/anljy.Learn.HandPainted.Texturing.For.Game.Environments.part1.rar https://uploadgig.com/file/download/Edf4fFafE6f04c5d/anljy.Learn.HandPainted.Texturing.For.Game.Environments.part2.rar ![]() https://nitroflare.com/view/39BEBE9264CF872/anljy.Learn.HandPainted.Texturing.For.Game.Environments.part1.rar https://nitroflare.com/view/4FEEBD19B9FACA5/anljy.Learn.HandPainted.Texturing.For.Game.Environments.part2.rar Links are Interchangeable - No Password - Single Extraction See full article |