Tutorials > Advanced Texturing Mesh Painting For Games In Unreal
Advanced Texturing Mesh Painting For Games In UnrealDate: 27 August 2022 | Posted by: voska89 |
![]() Last updated 9/2016 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 2.11 GB | Duration: 3h 38m Learn how to paint directly on your game assets in-engine and in real-time with UDK's Mesh Painting tools! What you'll learn Learn to use UDK's Mesh Painting tools to paint advanced materials directly onto your game assets Learn to create blend maps and shaders that add to existing materials on your world objects Requirements Photoshop or a similar image editing software The UDK Game Engine Description This tutorial takes an advanced look at UDK's mesh painting features for game art (often called vertex painting). We'll go in-depth on how to create several advanced blending materials such as snow icing over stones, puddles that react to light, and cracked and weathered concrete. About the Instructor: Ryan Smith is a Technical Artist at Gearbox Software, who specializes in technical art and visual effects. With over 10 years experience working with the Unreal Engine, he is highly proficient with 3D Studio Max, Photoshop, and Zbrush. His specialties also include Shader Authoring, Visual Effects, Technical Art, MAXScript, and Optimizing Workflows. Overview Section 1: Blended materials and Creating Snow Lecture 1 Introduction Lecture 2 Advanced Mesh Paint Overview Lecture 3 Mesh Paint Basics Lecture 4 Adding a Height Map for Better Transitions Lecture 5 Mix Maps! Lecture 6 Hard Surface with Blending Snow Material Lecture 7 Soft Surface and Hard Surface UV Scales Lecture 8 Transition and Alpha Blending Lecture 9 Normal Map Intensity Control Lecture 10 Vertex Displacement on the Snow Lecture 11 Environment Map and Color Tint Lecture 12 Hard Surface with Blending Sand Material Section 2: Creating Liquid Materials Lecture 13 Hard Surface to Liquid Transition Material Lecture 14 Blending Environment Map Based on Lighting Lecture 15 Transition Using a Wet Map Lecture 16 Finishing Touches on the Liquid Material Lecture 17 Turning Water into Blood! Section 3: Adding Believable Cracks and Height to a Surface Lecture 18 Entropy Painting Material Lecture 19 Adding Grime Functionality Lecture 20 Finishing the Entropy Painting Material and Course Wrapup Lecture 21 Bonus Lecture: Further Learning with 3dmotive Advanced students who have a strong understanding of materials and the UDK game engine Homepage DOWNLOAD LINK ![]() https://rapidgator.net/file/207e228ce25e3f8c4e27c312b983c4d2/snmps.Advanced.Texturing..Mesh.Painting.For.Games.In.Unreal.part3.rar.html https://rapidgator.net/file/54c9f0fcba1d31c7a04c743efa9f9255/snmps.Advanced.Texturing..Mesh.Painting.For.Games.In.Unreal.part1.rar.html https://rapidgator.net/file/7f5ec2974d4cc41113f561fdd4fb7179/snmps.Advanced.Texturing..Mesh.Painting.For.Games.In.Unreal.part2.rar.html https://uploadgig.com/file/download/5ab29297Fcd0ed52/snmps.Advanced.Texturing..Mesh.Painting.For.Games.In.Unreal.part2.rar https://uploadgig.com/file/download/8e02e68c3f16A740/snmps.Advanced.Texturing..Mesh.Painting.For.Games.In.Unreal.part1.rar https://uploadgig.com/file/download/bB693585f1518d82/snmps.Advanced.Texturing..Mesh.Painting.For.Games.In.Unreal.part3.rar ![]() https://nitroflare.com/view/01FE1F28D6C8575/snmps.Advanced.Texturing..Mesh.Painting.For.Games.In.Unreal.part1.rar https://nitroflare.com/view/235C39E85884E9A/snmps.Advanced.Texturing..Mesh.Painting.For.Games.In.Unreal.part3.rar https://nitroflare.com/view/531DFB5DBC63012/snmps.Advanced.Texturing..Mesh.Painting.For.Games.In.Unreal.part2.rar Links are Interchangeable - No Password - Single Extraction See full article |