Tutorials > 3D Modeling For Video Games Beginners Guide
3D Modeling For Video Games Beginners GuideDate: 27 August 2022 | Posted by: voska89 |
![]() Last updated 3/2019 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 4.67 GB | Duration: 6h 34m How to make 3D models for games, film, and VFX inside of Maya! What you'll learn How to start using Maya to create 3d models for games, movies, and vfx Requirements A copy of Maya 2017 or higher Mouse with scroll wheel Basic computer skills Description Learning how to create 3dВ models can be hard. There are many places where things can go wrong. Trying to follow multiple tutorials about modelingВ can result inВ leavingВ out the most important details or, in the worst case,В give you the wrong information. This can leave you feeling confused about how to modelВ and asking yourselfВ how to even get started.What you want is an industry professional to walk you through the process of creating 3dВ models inside of Maya. You wouldВ haveВ someone to answer your questions about how to create theВ highest quality results possible. Your art and knowledgeВ wouldВ jump in quality, leaving youВ with beautiful art for your portfolio or project.В This course is designed to give you all the skills you need to create beautiful 3DВ models for games, movies or vfx. You will be walked through each step of the learning process from the most simple concepts to more advanced things to be considered when modeling. All the steps have been recorded and narratedВ to give you the skills to not only build the 3DВ models in this course but to buildВ any typeВ of 3D modelВ at the highest quality. By the end of this course you will have the skills to create 3D models for games, movies and vfx.В Now is the time to increase your art ability and really let your true skills come through. So sign up for the course now and have yourself wondering why you ever let yourself struggle at creating 3D modelsВ for your artВ portfolio or project. Overview Section 1: Introduction Lecture 1 Introduction Section 2: Core Maya Skills Overview Lecture 2 Maya basic UI overview Lecture 3 Manipulating the Camera in Maya Lecture 4 What is the Grid and how do I use it? Lecture 5 Primitives in Maya : Creating our first 3D geometry Lecture 6 Move - Rotate - Scale : The core base objects movements Lecture 7 F Key : How we focus our camera on our models Lecture 8 WorkShop : Building a Table and Chairs Lecture 9 Saving and Loading our Content in Maya Section 3: Model Anatomy Lecture 10 Vertices , Edges , Faces : The Core Model Components Lecture 11 Topology and N-Gon : What to Look out for Lecture 12 Welding Vertices Lecture 13 What is Tri / Polygon / Vertex Count ? Lecture 14 Viewing our Tri / Polygon / Vertex Count in the viewport Lecture 15 Display modes : Different ways to visualize your model Lecture 16 What are Edge Loops and Edge Rings ? Section 4: Most Used Modeling Tools Lecture 17 Intro to mesh tools Lecture 18 The Extrude Tool Lecture 19 The Bevel Tool Lecture 20 The Multi-Cut Tool Lecture 21 The Connect Tool Lecture 22 The Bridge Tool Lecture 23 The Target Weld Tool Lecture 24 WorkShop : Putting all the tools together Section 5: Modeling Technical Knowledge Deep Dive Lecture 25 Pivot Point Lecture 26 Using Symmetry on your models Lecture 27 WorkShop: Building a Crate using Symmetry Lecture 28 Watertight modeling vs Overlapping geometry Lecture 29 The Different Modeling Spaces ( World, Object, Local ) Lecture 30 Hard vs Soft Edges Lecture 31 Hard vs Soft Edges Continued Lecture 32 Face Direction and how to manage it Lecture 33 Snapping inside of Maya ( Grid, Curves, Vertex, Live Surface ) Lecture 34 How to see only parts of a mesh of a single mesh when editing Lecture 35 What is Freeze Transform and Why do I need to know it Lecture 36 How to use Mesh History and why you should delete it Lecture 37 Using the Outliner and Organizing your 3D assets Section 6: Workshop : Building Simple Tools Lecture 38 Making a Stylized Hammer Lecture 39 Making a Stylized Hammer Continued Lecture 40 Making a Stylized Axe Lecture 41 Making a Stylized Saw Section 7: WORKSHOP: Building a Stylized Fantasy House Lecture 42 Blocking in and Setting up our Fantasy House Lecture 43 Adding in the Door and Stairs Lecture 44 Adding in the Railing and Wall Details Lecture 45 Propping out the upper bedroom area Lecture 46 Adding Props to the Shelves upstairs Lecture 47 Creating the Chest Table and Benches downstairs Lecture 48 Finishing the Downstairs with a Fireplace and Propping out the Lower Room Lecture 49 Cleaning up the outliner and renaming objects in our scene Lecture 50 Setting up our props for export to a game engine or other Maya scene Section 8: Next Steps Lecture 51 Recap and Thank you Beginner to 3D modeling that want to get a solid grasp from a professional.,Junior artists looking to get additional modeling tips and tricks when working with Maya. 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