Tutorials > 10 Killer Tips And Tricks For Unity
10 Killer Tips And Tricks For UnityDate: 27 August 2022 | Posted by: voska89 |
![]() Last updated 9/2016 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 407.97 MB | Duration: 1h 47m Learn essential tips and tricks you need to know when working with the Unity Game Engine! What you'll learn Learn some killer tips you need to know when working with Unity! Requirements A free copy of the Unity game engine Description In this course, Alan Thorn takes us through some great tips and tricks you need to know when working with Unity! We'll look at all sorts of handy features inside this powerful Engine to help accelerate your workflow, and really power your work inside of Unity!(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University' where he helps students develop the skills needed for their ideal role in the games industry. Overview Section 1: Introduction and Tips 1-4 Lecture 1 Download Course Files Here! Lecture 2 Introduction Lecture 3 Tip #10 Cameras and Depth Lecture 4 Tip #9 Singleton Objects and Persistent Data Lecture 5 Tip #7 Lists and Arrays Section 2: Tips 5-8 Lecture 6 Tip #8 Coroutines and Yield Lecture 7 Tip #6 Dynamically Loading Images Lecture 8 Tip #5 Mesh Import Workflows Lecture 9 Tip #4 Collision and Mouse Picking Section 3: Tips 9-12 Lecture 10 Tip #3 Alpha Textures Lecture 11 Tip #2 Procedural Geometry Lecture 12 Tip #1 GameObjects and Broadcasting Lecture 13 Bonus Lecture: Further Learning with 3dmotive Beginners or Advanced learners of Unity who are looking for some new tricks to add to their pipeline Homepage DOWNLOAD LINK Links are Interchangeable - No Password - Single Extraction See full article |