Tutorials > Learn To Code By Making An Air Hockey Game In UnityВ®!
Learn To Code By Making An Air Hockey Game In UnityВ®!Date: 20 August 2022 | Posted by: voska89 |
![]() Last updated 4/2018 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 1.14 GB | Duration: 6h 43m Build an air hockey game to learn to code & make art in Blender. Ultimate guide for aspiring game developers! What you'll learn Build an air hockey game in UnityВ®. Learn the fundamentals of game design. Create artwork in Blender. Code in C#. Requirements UnityВ® 2017.1.0f3 (for game set-up and coding) Blender, a free program to make 3D models This course was recorded on a Mac computer, but you can use a PC. Description This course was funded by a wildly successful Kickstarter. Let's make an air hockey video game! Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game. After purchasing this course, you'll be taken step-by-step through every process needed to do just that. Our two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That meansВ you don't need any prior coding or digital art experience to succeed here. Glauco Pires will take you through the process of coding a game in UnityВ® from scratch. Kevin Liao will teach you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in Blender to make original 3D art. The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning. This course is project-based, so you will not be learning a bunch of useless coding practices.В We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately. You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level. Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future. You get full lifetime access to this course for a single one-time fee. Enroll today to join the Mammoth community! Overview Section 1: Introduction Lecture 1 Introduction Section 2: Introduction to Blender Lecture 2 Intro and Setting Changes Lecture 3 Camera Controls Lecture 4 Emulated Numbpad Camera Lecture 5 Basic Object Manipulation Lecture 6 Frequently Used Tools Lecture 7 Mirror Modifier Section 3: Creating Art Assets (Blender Projects) Lecture 8 Air Hockey Paddle Lecture 9 Air Hockey Puck Lecture 10 Air Hockey Table Lecture 11 Asset Exporting Section 4: Introduction to Unity Section 1 Lecture 12 Introduction Lecture 13 Unity Editor Lecture 14 Moving a Cube Lecture 15 Materials Lecture 16 Lights Lecture 17 Particle system Lecture 18 Applying Physics Lecture 19 Asset Store Section 5: Introduction to Unity Section 2 (Coding) Lecture 20 Introduction Lecture 21 Variables Lecture 22 Methods Lecture 23 If Blocks Lecture 24 Loops Section 6: Introduction to Unity Section 3 (Inputs) Lecture 25 Introduction Lecture 26 Key Presses Lecture 27 Moving a Player Lecture 28 Jumping Lecture 29 Moving Forward Lecture 30 Cycling Camera Section 7: Introduction to Unity Section 4 (Prefabs) Lecture 31 Introduction Lecture 32 Introduction to Prefabs Lecture 33 FAQ on Instantiating Objects Lecture 34 Random Angles Lecture 35 FAQ on Destroying Objects Lecture 36 Explosion Effect Lecture 37 Adding Explosion Effects Section 8: Creating the Game (Unity Projects) Lecture 38 Project Set Up Lecture 39 Setting Up Physics Lecture 40 Paddle Movement Lecture 41 Game Bounds Lecture 42 Bounciness Lecture 43 Deceleration Lecture 44 Collisions Lecture 45 Scoring Lecture 46 Player 2 Lecture 47 Interface Lecture 48 Restarting the Game Lecture 49 Sound Effects Lecture 50 Challenge Time Section 9: Resources Lecture 51 ($1500 value!) Source Files Lecture 52 Please leave us a rating! Lecture 53 Bonus Lecture: Get 130 courses. Complete beginners. No prior coding or digital art skills necessary.,People who want to make games.,Anyone who wants to learn UnityВ® or Blender.,Anyone who wants to learn game development. 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