Tutorials > Build A 2D Castlemania Horror Unity Game With Sound Effects!
Build A 2D Castlemania Horror Unity Game With Sound Effects!Date: 20 August 2022 | Posted by: voska89 |
![]() Last updated 2/2018 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 2.03 GB | Duration: 13h 24m Make your first complete game with sound effects. Learn C# as you code an awesome retro platformer for the App Store What you'll learn Build a retro CastleMania 2D platform game in UnityВ®. Learn the fundamentals of game design. Create game art in Photoshop. Code in C#. Add sound effects to the game. Requirements Download and install UnityВ® 2017.2.0f3 and Adobe Photoshop CC 2017. We recorded on a Mac, but you can use a PC. Description "Very informative, shows how things are done and explaining clearly."This course was funded by a wildly successful Kickstarter.This is a retro games masterclass! Learn to code in C# by making a game from scratch. Use UnityВ® 2017 and Adobe Photoshop CC.In this course, game developerВ Glauco Pires from Mammoth Interactive teaches youВ how to build a game inВ UnityВ®. This course is unique because we make both the code and the art for the game from scratch.В We teach you the fundamentals of designing, coding, and fine-tuning a game.Let's make a complete game! Learn to code, make art, and add sound to build a full action-adventure game. First you design the gameВ and its functionality in UnityВ®.В You learn how to code in C#.В Don't worry if you've never coded before. We start simple and add more to the game as the course goes on. We interweave theory with practical examples so that youВ learn by doing.Mammoth Interactive game designerВ Kevin Liao teaches you everything you need to know aboutВ Photoshop toВ make game art. One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.This course isВ project-based.В You will not learn a bunch of useless coding practices. At the end of this course,В you will have an AWESOME game to use in your portfolio.В Taking this course means that you learn practical, employableВ skills immediately.Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future."I know nothing about Unity, and this course is at the right level for me (it starts from the ground up)."All source code and art assets areВ included with your purchase.В What are you waiting for? Your game could make it big. Enroll today to join the Mammoth community of online game dev learners! Overview Section 1: Introduction to the Unity Interface Lecture 1 Introduction Lecture 2 Unity Editor Lecture 3 Moving a Cube Lecture 4 Materials Lecture 5 Lights Lecture 6 Particle System Lecture 7 Applying Physics Lecture 8 Asset Store Section 2: Introduction to Unity (Coding) Lecture 9 Introduction Lecture 10 Variables Lecture 11 Methods Lecture 12 If Blocks Lecture 13 Loops Section 3: Introduction to Unity (Inputs) Lecture 14 Introduction Lecture 15 Key Presses Lecture 16 Moving a Player Lecture 17 Jumping Lecture 18 Moving Forward Lecture 19 Cycling Cameras Section 4: Introduction to Unity (Prefabs) Lecture 20 Introduction Lecture 21 Introduction to Prefabs Lecture 22 FAQ on Instantiating Objects Lecture 23 Random Angles Lecture 24 FAQ on Destroying Objects Lecture 25 Explosion Effects Lecture 26 Adding Explosion Effects Section 5: Let's Make the Game! (Unity Project) Lecture 27 Organizing the Project Lecture 28 Player Physics Lecture 29 Moving the Player Horizontally Lecture 30 Jump Logic Lecture 31 Camera Follow Lecture 32 Platform Lecture 33 Creating the First Enemy Lecture 34 Circle Enemy Lecture 35 Wave Enemy Lecture 36 Worm Logic for the Wave Enemy Lecture 37 Destroying far away Objects Lecture 38 Canvas and Events Lecture 39 Throwing Weapons Lecture 40 Throwing Directions Lecture 41 Limited Ammo Lecture 42 Making a Whip Section 6: Introduction to Photoshop Lecture 43 Build a New File Lecture 44 Navigational Controls Lecture 45 Basic Tools Rundown Lecture 46 Basic Tools Usages Lecture 47 Basic Secondary Tools Lecture 48 Basic Layers Lecture 49 Painting Sample Lecture 50 Adjustment Layers (Part 1) Lecture 51 Adjustment Layers (Part 2) Lecture 52 Adjustment Layers (Part 3) Lecture 53 Transform Tool Lecture 54 Transform Tool (Cont'd) Lecture 55 Colour Range Select Lecture 56 Image Settings Lecture 57 Image Adjustment Lecture 58 Photoshop Fun Lecture 59 Photoshop Fun (Cont'd) Lecture 60 Ruler Usage Section 7: Creating the Game Assets (Photoshop Projects) Lecture 61 Setting up Photoshop Lecture 62 Background Wall Lecture 63 Broken Background Wall Lecture 64 Window Lecture 65 Old Curtain Lecture 66 Dungeon Torch Lecture 67 Floor Lecture 68 Floating Platform Lecture 69 Pillar Lecture 70 Weapon Battle Axe Lecture 71 Weapon Dagger Lecture 72 Weapon Whip Lecture 73 Ghost Lecture 74 Vampire Bat Lecture 75 Main Character Lecture 76 Running Character Lecture 77 Running Stills Lecture 78 Running Animation Lecture 79 Throwing Animation Lecture 80 Whipping Animation Lecture 81 Exporting Assets Section 8: Finishing the Game (Unity Project) Lecture 82 Integrating Art Lecture 83 Integrating Weapons Lecture 84 Enemy Animation Lecture 85 Player Idle Running Lecture 86 Weapons Animations Lecture 87 Winning the Game Lecture 88 Audio - Integrating Sound FX Lecture 89 Challenge Time! Section 9: Project Resources Lecture 90 ($2000 value!) Art Assets and Source Code Lecture 91 Please leave us a rating. Lecture 92 Bonus Lecture: Get 155 courses! Complete beginners. No prior coding or digital art skills necessary.,People who want to make games. 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